0.0.1
Last updated: 9 months ago • 21 versions | Visibility: Public
Context
This OpenXR-based SDK allows Unreal Engine 5 users to develop their own applications for the Lynx-R1 headset.
Requirements
We recommend to use Unreal Engine 5.0.3 for the best experience with the SDK.
We recommend configuring the Android platform in Unreal Engine with the following parameters:
- Android NDK 21.1.6352462
- Java JDK 1.8.0_241
- Android NDK API 29
Get Started
Create a project using the Unreal Engine "Virtual Reality" template (check "Starter Content").
Add the Lynx plugin to the following directory (you may need to create the Plugins folder): YourProject/Plugins
Restart your project to update the list of your plugins.
You can now package your project for Android to get a first look.
Handtracking
We recommend to use UltraleapTracking 4.8.0 plugin, which you can find here: https://github.com/ultraleap/UnrealPlugin/releases/
Add the Ultraleap plugin to the following directory (you may need to create the Plugins folder): YourProject/Plugins
Restart your project to update the list of your plugins.
Then add one of the four hand blueprints available in your Content Browser: Plugins/Ultraleap Tracking Plugin Content/HandModules/Hands
Make sure your hands are correctly positioned at Player Start.
Video Passthrough
Work in progress.