Changelog
Last updated: 1 month ago • 9 versions | Visibility: Public
1.1.3
News
- Add 3D objects interaction in Handtracking scene
Update
- Change Scriptable Object asset path (Lynx > ScriptableObject)
- Change default HandMenu preset to reduce display angle
Fixes
- Fix Android Version check to have correct KeyCode
- Fix ThemeManage displaying errors in Unity Inspector
- Fix Switch Button
1.1.2
News
- Add Samples available via the Package Manager
Fixes
- Fix changelog URL
1.1.1
News
- SDK now released as a package
- Change keycode sent by physical button (to match with firmware update)
- Firmware version checking
Update
- Change Lynx UI accessors
- Reduce Home Button timer
- VideoEncoder
- LynxHardwareButtonMng now in Core
Fixes
- Lynx UI issues on some events
- Disable UI led to the deactivation of the interactor.
- Floor Position spawn with Lynx Menu
- Null reference on Sound Manager
- Lynx Menu start/stop record buttons stacked
1.0.1
News
- Ground Position available via LynxMenu
- Access physical SD Card
- Hand Menu
- Add Lynx pointer
- Gaze interactor (no 3D pointer yet)
- New Lynx interfaces
- Theme Manager to help interface customization with Lynx UI components
- Move XRI presets to Core
1.0.0
News
- Unity 2021.3
- Focus on XR Interaction Toolkit
- Ultraleap 6.10 support for handtracking
- Package dependencies installation in one clic
- Add context menu for Lynx Menu
- Add context menu for Handtracking
- Add context menu for Lynx UI
- New Lynx hand models
- Refactor Lynx Menu
- Samples merged and simplified
- Remove Gaze Pointer to use the one provided by XR Interaction Toolkit
- Namespace update "lynx" -> "Lynx"
- Architecture cleaning
Fixes
- Json package missing when importing Core package
- Remove error logs when importing packages
- Remove obsolete assets