Unity3D SDK
Our Unity3D SDK is available through OpenUPM
Please find the installation instructions in the Setup section
⚠ The legacy version is available below but is not supported anymore ⚠
Latest Releases
1.0.1
Released 1 year ago
News
- Ground Position available via LynxMenu
- Access physical SD Card
- Hand Menu
- Add Lynx pointer
- Gaze interactor (no 3D pointer yet)
- New Lynx interfaces
- Theme Manager to help interface customization with Lynx UI components
- Move XRI presets to Core
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1.0.1
MD5 checksum: 15793066f2fc55e18bde6b84349aabb5
1.0.0
Released 1 year ago
News
- Unity 2021.3
- Focus on XR Interaction Toolkit
- Ultraleap 6.10 support for handtracking
- Package dependencies installation in one clic
- Add context menu for Lynx Menu
- Add context menu for Handtracking
- Add context menu for Lynx UI
- New Lynx hand models
- Refactor Lynx Menu
- Samples merged and simplified
- Remove Gaze Pointer to use the one provided by XR Interaction Toolkit
- Namespace update "lynx" -> "Lynx"
- Architecture cleaning
Fixes
- Json package missing when importing Core package
- Remove error logs when importing packages
- Remove obsolete assets
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1.0.0
MD5 checksum: 1d37e1220e26efcf3e3168bdf6139790
0.3.1
Released 1 year ago
News
- Add packages installation (OpenXR, Handtracking)
- FloorHelper: change floor UI
- FPS counter in frame and milliseconds
- Add package.json for future release as package
- QuickMenu and and MiniLauncher improvements
- Add Handtracking debug
- Add recenter method
- Add calback for AR/VR switch
- Add AR/VR masks
- Add full AR method
- AR at start (with skybox management) improvements
- Remove SVR references
- Add external storage by default for manifest
Fixes
- AndroidManifest create duplicate lines.
- Ray interactors for OpenXR.
- MiniLauncher: back to launcher issue.
- MiniLauncher: adding minilauncher by Lynx menu made an error appear.
- FloorHelper: enabling floor helper without tracked hand led to never have the floor appear.
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0.3.1
0.3.0
Released 2 years ago
This is the initial release of our SDK for Unity3D.
You need to use at least Unity3D 2020.3.x with Android build support.
See more information on the Documentation pages.
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0.3.0