Lynx UI
Last updated: 14 days ago • 4 versions | Visibility: Public
CONTEXT
Lynx provides quick and easy solutions for integrating graphical interfaces for the XR. The interfaces are currently compatible with XR Hands (Handtracking) and XR Gaze Interactors (Headtracking or Eyetracking). And in the future, with Controllers too.
SETUP
You can add these interface elements by simply right-clicking in the hierarchy and accessing the Lynx > UI menu.
PREFABS
Theme Manager | A theme manager controling colors of every following prefabs using theme. |
Canvas | A world space canvas, with a Tracked Device Graphic Recaster and a (1 ,1 ,1) scale. |
Label | A text mesh pro (TMRPO), with a size adapted to the lynx UI. |
Image | A classic image with the lynx UI shader. |
Simple Button | A button that calls up events at a simple press. |
Toggle Button | A button that calls up events by switching between two states : toggle/untoggle. |
Timer Button | A button that calls up events at prolonged press. |
Switch Button | A button that calls up events by switching between two states : on/off. |
Slider Button | A slider that can be moved between a minimum and a maximum. |
Hand Menu | An hand menu canvas, pre-setup for hand tracking. |